Add script to generate all ressources
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SampleFiles/Colors/Generated/UIColor+ColorGenAllScript.swift
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21
SampleFiles/Colors/Generated/UIColor+ColorGenAllScript.swift
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// Generated from ColorToolCore at 2021-12-22 09:32:10 +0000
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import UIKit
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extension UIColor {
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/// Color red is #FF0000 (light) or #FF0000 (dark)"
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static var red: UIColor {
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UIColor(named: "red")!
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}
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/// Color green_alpha_50 is #A000FF00 (light) or #A000FF00 (dark)"
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static var green_alpha_50: UIColor {
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UIColor(named: "green_alpha_50")!
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}
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/// Color blue_light_dark is #0000FF (light) or #0000AA (dark)"
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static var blue_light_dark: UIColor {
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UIColor(named: "blue_light_dark")!
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}
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}
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"color-space": "srgb",
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"components": {
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"alpha": "0xFF",
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"blue": "0xFF",
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"blue": "0xAA",
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"green": "0x00",
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"red": "0x00",
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}
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SampleFiles/genAllRessources.sh
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SampleFiles/genAllRessources.sh
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#/bin/bash
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# Font
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swift run -c release FontToolCore ./Fonts --extension-output-path ./Fonts/Generated --extension-name R2Font
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# Color
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swift run -c release ColorToolCore ./Colors/sampleColors1.txt --style all --xcassets-path "./Colors/colors.xcassets" --extension-output-path "./Colors/Generated/" --extension-name "UIColor" --extension-suffix "GenAllScript"
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